Photoshop can build a variety of basic 3D objects using 2D layers as a starting point. After creating a 3D object, you can move it in 3D space, change render settings, add lighting, or merge it with other 3D layers.
1. Convert 2D layers into 3D postcards (planes with 3D properties). If your starting layer is a text layer, any transparency is retained.
2. Wrap a 2D layer around a 3D object, such as a cone, cube, or cylinder.
3. Create a 3D mesh from the grayscale information in a 2D image.
4. Simulate a metalworking technique called repoussé by extruding a 2D object in 3D space.
5. Build a 3D volume from a multi-frame file such as a DICOM medical imaging file. Photoshop combines the individual slices of the file into a 3D object that you can manipulate in 3D space and view from any angle. You can apply various 3D volume render effects to optimize the display of various materials in the scan, such as bone or soft tissue.
1. Convert 2D layers into 3D postcards (planes with 3D properties). If your starting layer is a text layer, any transparency is retained.
2. Wrap a 2D layer around a 3D object, such as a cone, cube, or cylinder.
3. Create a 3D mesh from the grayscale information in a 2D image.
4. Simulate a metalworking technique called repoussé by extruding a 2D object in 3D space.
5. Build a 3D volume from a multi-frame file such as a DICOM medical imaging file. Photoshop combines the individual slices of the file into a 3D object that you can manipulate in 3D space and view from any angle. You can apply various 3D volume render effects to optimize the display of various materials in the scan, such as bone or soft tissue.
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